- Seal the Breach — cooldown 45s.
- Play: click the operative, then a district.
- Seals the district against the opponent for 6s: their deploys AND move-ins are blocked.
- Passive: the first reaction you arm after using the active costs 1 less (floor 0.5).
Control: deny a district at the exact moment the opponent commits to it.
try: Seal a district as the bot pressures it — its deploys bounce for 6s — then arm your discounted trap.






















